For full resolution images, right click or long press on any image and choose to open it in a new tab. Older, released works with old, less realistic standards are at the first half of the page. For newer, higher-quality works, please look towards the lower half of the page.
Roblox work
Below is a portfolio of the work I have done on the Roblox platform. Currently, I have 8,720,416 place visits and three completed works, two of which are released, although, unfortunately, since November 2018, subsequent works have not been released yet, due to factors outside of my control related to Ultimate Driving's management, and a restructuring of Ultimate Driving under GameFam, Inc.
Completed works
Ultimate Driving: Currituck
This was my first completed work, released in June 2017. This environment was loosely based on Northeastern North Carolina and Currituck County. This is an older work, and does not feature smooth terrain or realistic foliage.
Ultimate Driving: Monroe
This was my second completed work, released in November 2018. Its release was a massive success, temporarily reaching the front page on Roblox and peaking at 4,000 concurrent (how many players are on the game at any given moment) players. This map was strongly based on downtown Monroe, North Carolina and its vicinity, however, featured a few creative liberties in order to enhance the gameplay experience. This is an older work, and does not feature smooth terrain or realistic foliage.
Ultimate Driving: Fontana Dam
This was my third completed work, finished in September 2019. This map was based on Swain and Graham Counties, North Carolina. Unfortunately, due to factors outside of my control related to Ultimate Driving's management, and a restructuring of Ultimate Driving under GameFam, Inc, this map has not yet seen a release. This is an older work, and does not feature smooth terrain or realistic foliage.
Works in progress
Ultimate Driving: Currituck 2.0
This work focuses on updating Currituck, which is 4 years old at this point, to a more modern, polished look and feel, as well as expanding the map outward for a more interesting and varied gameplay experience. A conversion to smooth terrain is planned for this map.
Ultimate Driving: Fontana Dam 2.0
This work focuses on the same objective as Currituck 2.0, and includes a (currently unfinished) conversion to smooth terrain.
Ultimate Driving: Monroe 2.0
This work focuses on the same objective as Currituck 2.0. This re-do of Monroe is in very early stages, so I do not have very much to show for it right now.
Ultimate Driving: Kent Island
This is a map I have worked on and off with since 2018. It is not yet complete, and smooth terrain is planned.